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- Northrop
Frye's Theory of Archetypes
- Spring:
Comedy
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Overview
summer:
romance autumn:
tragedy winter:
irony and satire |
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(.doc,
.pdf) |
- Introduction
- Comedy
focuses on the social group, often setting up an arbitrary law
or humorous society and setting out to reform it.
This change, however, is rarely a moral judgment of the
wicked, but usually a social judgment of the absurd instead.
The hero’s society, which prevails in the end, is
really a reversal of social standards which recalls a golden age
in the past, an age that usually disappeared before the
beginning of the play.
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- Plot
- The
basic plot follows the movement from on type of society to
another:
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Existent Society: existing society precludes hero from
something he wants
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Confrontation: hero confronts representatives of society
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Reformation or Replacement of Society: the hero’s
society replaces the previous society
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- More
specifically a typical comedy begins with a young man who wants
a young woman, but there is opposition, usually from the young
woman’s father. In the end a plot twist allows the hero to succeed.
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- The
story often begins with an absurd or irrational law that must be
broken. The law is
sometimes a result of a rash promise or statement of obsessed
tyrant. In fact a
powerful, but irrational character who can force much of society
into his or her obsession is usually present.
The change in societies is usually inoffensive as the
members of the original society are generally reconciled with or
converted into members of the new society.
An irreconcilable character may suffer a scapegoat ritual
or suffer expulsion.
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- The
society at the beginning of the comedy and at the end tend to
follow a predictable pattern:
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- Existent
Society
- Obstructing
or blocking characters
- Age,
parents
- Monetary
wealth
- Habit,
ritual, bondage, arbitrary law, old characters
- Illusion
(fixed or definable)
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- Reformed
Society
- Hero
and heroines
- Youth,
children
- Monetary
poverty
- Youth
with pragmatic freedom
- Reality
(not illusion, changeable)
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- The
illusion in the existent society may be caused by disguise,
obsession, hypocrisy, or unknown parentage.
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- Characters
- Eiron
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Hero and heroine: self-deprecators, often neutral and
uninformed
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Tricky slave: hatches schemes to bring hero’s victory;
examples include the scheming valet, amateur detective, female
confidante, and vice who simply loves mischief but is
benevolent; this character often produces the happy ending, is
commonly spiritual in nature, and regularly receives reward from
resolution; sometimes he is an older man, or father, who leaves
(to see what his son will do) and reappears at the end, and
sometimes advises or orders the vice
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- Alazon
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Impostors: typical blocking character, might be a heavy
father; character usually rages and threats, or is marked by
obsessions and gullibility; the character is absurd rather than
dangerous or pathetic because of obsession; females are rare in
this role
- Blocking characters are
representatives of, and sometimes responsible for, existent
society; therefore, they must be confronted and ultimately
assimilated into the new society.
Comedies are full of unlikely conversions, miraculous
transformations, and providential assistance to allow for the
necessary ending.
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- Bomolochoi
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Buffoons: serve to increase the mood of the festivity
rather than advance plot; typical examples include fools,
clowns, pages, singers, parasites, cooks, hosts, and the chorus
in Aristophanes’ plays
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- Agroikos
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Rustic: a gull or straight man who is a solemn or
inarticulate character who allows the humor to bounce off him;
generally a light-hearted, simple man who speaks for a pastoral
ideal such as a country squire in an urban setting; they do not
refuse festivity but mark the extent of its range; in satiric or
ironic comedy, role of rustic may be played by a straight
talker, who represents audience’s sympathetic ideals in an
absurd society, similar to a chorus in a tragedy, but if the
tone becomes bitter they may be a malcontent or railer
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Churl: a miserly, snobbish, priggish character who
refuses festivity and tries to stop the fun; commonly played by
old men
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- The
eiron and alazon form the basis of comic action;
the bomolochoi and agroikos polarize the comic
mood.
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- Traits
- The
focus of comedy is often on defeated characters rather than
heroes but is presented in a pleasing way because in the end,
comedy integrates the family and adjusts it to the society as a
whole. The
necessity of the happy ending means that comedy often requires
the victory of an arbitrary plot over consistency of character.
Because the happiness of the ending is a foregone
conclusion, it must arise through a clever manipulation to be
effective.
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- Phases
of Comedy
- 1.
Existent society remains: The absurd society triumphs or
remains undefeated or sometimes, in more ironic cases, dissolves
without anything to take its place
- 2.
Criticism of
society without change: The hero escapes a humorous
society without transforming it
- 3.
Existent society
is replaced by happy society: The hero’s society
replaces that of the humorous society
- 4.
Happy society
resists change: The society at the beginning of the story
remains at the end, but a metamorphosis occurs by a central
character or the members of the society moving into a green
world where a comic resolution and a rebirth are achieved before
the return to the normal world
- 5.
Reflective and
idyllic view: Movement
occurs from a lower world of confusion to an upper world of
order, where a distance between human experience exists
- 6.
Society ceases
to exist beyond contemplation: the collapse and
disintegration of comic society occurs, and the story exists in
an isolated place or on a different plane
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